/* ---------------------------------------------------------------------- This is the ██╗ ██╗ ██████╗ ██████╗ ██████╗ ██╗ ██╗████████╗███████╗ ██║ ██║██╔════╝ ██╔════╝ ██╔════╝ ██║ ██║╚══██╔══╝██╔════╝ ██║ ██║██║ ███╗██║ ███╗██║ ███╗███████║ ██║ ███████╗ ██║ ██║██║ ██║██║ ██║██║ ██║██╔══██║ ██║ ╚════██║ ███████╗██║╚██████╔╝╚██████╔╝╚██████╔╝██║ ██║ ██║ ███████║ ╚══════╝╚═╝ ╚═════╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝® DEM simulation engine, released by DCS Computing Gmbh, Linz, Austria http://www.dcs-computing.com, office@dcs-computing.com LIGGGHTS® is part of CFDEM®project: http://www.liggghts.com | http://www.cfdem.com Core developer and main author: Christoph Kloss, christoph.kloss@dcs-computing.com LIGGGHTS® is open-source, distributed under the terms of the GNU Public License, version 2 or later. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have received a copy of the GNU General Public License along with LIGGGHTS®. If not, see http://www.gnu.org/licenses . See also top-level README and LICENSE files. LIGGGHTS® and CFDEM® are registered trade marks of DCS Computing GmbH, the producer of the LIGGGHTS® software and the CFDEM®coupling software See http://www.cfdem.com/terms-trademark-policy for details. ------------------------------------------------------------------------- Contributing author and copyright for this file: (if not contributing author is listed, this file has been contributed by the core developer) Arno Mayrhofer (DCS Computing GmbH, Linz) Copyright 2017- DCS Computing GmbH, Linz ------------------------------------------------------------------------- */ #ifndef COHESION_MODEL #ifndef COHESION_MODEL_BASE_H #define COHESION_MODEL_BASE_H #include "contact_models.h" #include "contact_interface.h" namespace LIGGGHTS { namespace ContactModels { class CohesionModelBase : protected Pointers { public: CohesionModelBase(LAMMPS * lmp, IContactHistorySetup*, class ContactModelBase *) : Pointers(lmp) {} virtual void registerSettings(Settings& settings) = 0; virtual void postSettings(IContactHistorySetup * hsetup, ContactModelBase *cmb) = 0; virtual void connectToProperties(PropertyRegistry&) = 0; virtual void surfacesIntersect(SurfacesIntersectData & sidata, ForceData&, ForceData&) = 0; virtual void endSurfacesIntersect(SurfacesIntersectData &sidata, ForceData &i_forces, ForceData &j_forces) = 0; virtual void surfacesClose(SurfacesCloseData &scdata, ForceData&, ForceData&) = 0; virtual void beginPass(SurfacesIntersectData&, ForceData&, ForceData&) = 0; virtual void endPass(SurfacesIntersectData&, ForceData&, ForceData&) = 0; }; template class CohesionModel : public CohesionModelBase { public: CohesionModel(LAMMPS * lmp, IContactHistorySetup * hsetup, class ContactModelBase *cmb = 0); void beginPass(SurfacesIntersectData & sidata, ForceData & i_forces, ForceData & j_forces); void endPass(SurfacesIntersectData & sidata, ForceData & i_forces, ForceData & j_forces); void registerSettings(Settings & settings); void postSettings(IContactHistorySetup * hsetup, ContactModelBase *cmb); void connectToProperties(PropertyRegistry & registry); void surfacesIntersect(SurfacesIntersectData & sidata, ForceData & i_forces, ForceData & j_forces); void surfacesClose(SurfacesCloseData & scdata, ForceData & i_forces, ForceData & j_forces); void endSurfacesIntersect(SurfacesIntersectData &sidata, ForceData&, ForceData&); }; template<> class CohesionModel : public CohesionModelBase { public: CohesionModel(LAMMPS * lmp, IContactHistorySetup * hsetup, class ContactModelBase *c) : CohesionModelBase(lmp, hsetup, c) {} void beginPass(SurfacesIntersectData&, ForceData&, ForceData&){} void endPass(SurfacesIntersectData&, ForceData&, ForceData&){} void connectToProperties(PropertyRegistry&){} void registerSettings(Settings&){} void postSettings(IContactHistorySetup * hsetup, ContactModelBase *cmb){} void surfacesIntersect(SurfacesIntersectData&, ForceData&, ForceData&){} void surfacesClose(SurfacesCloseData&, ForceData&, ForceData&){} void endSurfacesIntersect(SurfacesIntersectData &sidata, ForceData&, ForceData&) {} }; } } #endif #endif